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Saturday 18 August 2018

STEAM LEARNING

STEM LEARNING


 STEM Education is interdisciplinary approach to learning that removes traditional barriers separating the four discipline of science, technology, engineering and mathematics and integrates them into real-world, rigorous and relevant learning experience for student.

STEM focus on integration, establish relevance and emphasize 21st century skills. There are three approaches to integrated STEM which is Multidisciplinary Integration (or Thematic Integration), Interdisciplinary integration and trans-disciplinary integration. 

  
Multidisciplinary integration
Interdisciplinary
integration
Transdisciplinary
Connects the individual discipline by organizing curriculum around common theme such as oceans or pirates that provide coherent learning experiences and shows that we can learn topic in different ways
Combine learning goals from two discipline to form a single key concept skill. For example, the earning goals of science focuses on the difference between planets and the learning goals of math focus on the ability to apply the use of ratio
Focus on real-world problem or project that makes student apply knowledge and skills from two or more discipline. For example, study about moon that include science to know the weather, English to do report and Math for the distance between earth and moon.

CLASSROOM TECHNOLOGY


            In 21st century technology is everywhere. It affects how we live, work, play, and most importantly learn. Integrating technology into the classroom is an effective way to connect with students of all learning styles.


The AMS created the Gen7 line of classrooms that focus on healthy, high-quality, energy-efficient learning spaces that can be delivered quickly and affordably to schools in need. Gen7 is not only transforming how classrooms are built, but what they can do. Gen7 classrooms teach students to monitor their energy usage, show them how to conserve natural resources and help them to make a difference.

STEM Classroom
    In 21st century learning, there are many modern tools that can be used for learning such as, interactive whiteboard, visualization technology such as Virtual reality and Augmented reality, digital strategies such as Makerspace and BYOD and Cloud computing. 



With the new design building, it would meet the program requirements and provide them a flexible learning environment. Student are happy to be there because they can express their passion for stem, they have a space test new thing and creative environment with fresh air. There are many modern tools that can be used for learning such as, Interactive Whiteboard, visualization technology such as Virtual reality and Augmented reality, digital strategies such as Makerspace and BYOD and Cloud computing. 

Interactive Whiteboard
    The tools that I recommended the most is Interactive Whiteboard. Interactive whiteboard improved learning. While some students are auditory learners, absorbing information efficiently through the spoken word and others are visual learner. With interactive whiteboard, it can increase participation and enhanced collaboration among student in class. Teachers must ready to implement technology in the classroom through many ways as possible. Unlike in previous decades, modern teachers recognize the critical importance technology plays in teaching tomorrow’s leaders.

Friday 17 August 2018

LEARNING THEORIES


LEARNING THEORIES
&
MODELS

via GIPHY


THE LEARNING THEORIES

THREE LEARNING THEORIES
Watch the audio-visual concept of the three learning theories below:-



BEHAVIOURAL THEORY

-      New behaviorist or changes in behavior are acquired through associations between stimuli and responses.




COGNITIVIST THEORY
-      Information processing leads to understanding and retention.


The image above displays some of the areas covered by cognitive, based on Bloom's taxonomy (1956)

CONSTRUCTIVIST THEORY
-      We construct our own knowledge of the world based on individual
          experiences.

THE MODELS OF LEARNING

THE SOCIAL FAMILY 


      THE INFORMATION PROCESSING FAMILY


  THE BEHAVIOURAL SYSTEM FAMILY


THE PERSONAL FAMILY



LEARNING DESIGN MODELS

TPACK, ADDIE & SAMR


ALL ABOUT TPACK

TPACK or known as “The Technological Pedagogical Content Knowledge Framework for Teachers and Teacher Educators”.

*Describes as a framework for teacher knowledge for technology integration called technological pedagogical content knowledge (originally TPCK, now known as TPACK, or technology, pedagogy, and content knowledge).


Technological Knowledge (TK)
  • Understanding of the way that technologies are used in a specific content domain

Content Knowledge (CK)
  •          Refers to the facts, concepts, theories and principles that are taught and learned.

Pedagogical Knowledge (PK)
  • How students learn, teaching approaches, methods of assessment and knowledge of different theories about learning. (Harris et.a.,2009: Shulman, 1986).



ALL ABOUT ADDIE
ANALYSIS
DESIGN
DEVELOPMENT
IMPLEMENTATION
EVALUATION

The ADDIE model- is the generic process traditionally used by instructional designers and training developers.
Represent a dynamic, flexible guideline for building effective training and performance support tools.







ALL ABOUT SAMR
·    The Substitution Augmentation Modification Redefinition (SAMR) model, developed by Dr. Ruben Puentedura, offers a method of seeing how computer technology might impact teaching and learning.





COLLABORATION AND COMMUNICATION TOOLS


COLLABORATION AND COMMUNICATION TOOLS

COLLABORATION TOOLS

#1 BLENDSPACE
Blendspace is a tool that provides many possibilities and initially used as a method of creating a lesson for teaching in classroom or discover and search for other lesson through blendspace website.




#2 WIKISPACES
WIKIPACE
Wikispace is a collaboration tools which has a similarity with Blendspace. This website has been used by educators, companies and individuals across the globe. Wikispaces is an open classroom management platform where teachers and students can communicate and collaborate. Teachers are using the Wikispaces for their classes to get and respond to assignments. Those who has account, they can join or create group for discussion. Here some screenshot on how people use Wikispace for education.

Class on Wikispace.com


COMMUNICATION TOOLS
#3 BLOGPOST
A blog (shortening of “weblog”) is an online journal or informational website displaying information in the reverse chronological order, with latest posts appearing first. It is a platform where a writer or even a group of writers share their views on an individual subject.



#4 SKYPE
What is Skype?
Skype is a communication tool that allows you and your student friends at SLU to work together no matter where you are.


  • Skype provides voice / video calls, video conferencing, presence and instant messaging together in a single easy to use client.
  • You can easily share documents and presentations via Skype.
  • You can use Skype from your PC, tablet and smartphone with support for Windows, Mac, iOS, Android and Windows Phone. Initially, support will be available for Windows.
  • Benefits with Skype
  • A system that continues to be maintained by the supplier.
  • Better screen sharing including the ability to gain control of another user's documents
  • Easy group calls without a bridge.
  • Busy information from your Outlook Calendar.
  • Saved chat history in Outlook.

Monday 9 July 2018

NAME GROUP FOR EDUCATIONAL TECHNOLOGY SUBJECT (ESEB3073)

ADE RICKCARDO BIN JAIS (SB170604888)
ALFENNYGIRL ALOYSIOUS (SB170604600)
PATSY GOMBOH EDMUND (SB170604701)

LECTURE: NELSIE C. MOTUNJAU